


aakopian@sympatico.ca - E-mail - home
www.novamesh.com - personal web site
Fluently spoken languages: English, Spanish, French, Russian, and Armenian
OBJECTIVES:
To fully realize my artistic potential and eagerness to produce high quality work in a creative environment
TOOLS
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3D |
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3DS MAX environment (bear-bone software and plug-ins, such as Bones Pro, Character Studio, Morph Magic, Pro Optic Suite, Final Render etc.) MAYA,Z-BRUSH |
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2D / Compositing |
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Adobe Photoshop |
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Adobe AfterEffects, Illustrator, Premier, |
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Macromedia FreeHand, Corel Painter |
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SPECIAL SKILLS
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Ability to conceptualize and create 3D characters or environments from A to Z, both for low-resolution real-time gaming and high-resolution pre-rendered cinematic sequences |
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A very well developed sense of visualization, perspective and proportion |
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Professional drawing and painting skills |
EDUCATION
ICARI |
1997-1998 |
(Institut de Création artistique et Recherche en Infographie) |
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Diploma of Collegial Studies |
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DAWSON COLLEGE |
1996 |
3D Animation (Lightwave), AMIGA |
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DAWSON COLLEGE |
1993 |
Watercolor, graphics, acrylic |
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YEREVAN STATE ART SCHOOL (ARMENIA) |
1987-1990 |
A2M (Artificial Mind and Movement) 2006-present
Lead Character Artist
UBISOFT ENTERTAINMENT |
1998-2006 |
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Concept developer, lead 3D character modeler/concept artist/Art Director. Projects include:"Tonic Trouble" - Level design/Modeling. "Disney's Jungle Book"- Character modeling (high-res cinematics & real -time) "Warner Bros Batman-Vengeance" Character modeling (high-res cinematics & real-time) "Disney's Tarzan"- Character modeling (cinematics) "Tom Clancy's Rainbow 6 III Raven Shield" - Lead Character Artist (concept & modeling) "Tom Clancy's Rainbow 6 III – X-BOX" - Lead Character Artist (concept & modeling) "Tom Clancy's Rainbow SIX VEGAS (X-BOX 360)" - Lead Character Artist (concept & modeling) "STAR WARS" based title for the PSP - Artistic Director. (main character concept/ modeling/ texturing, game level graphics and mood control / art direction.)
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DEE-DEE INTERNATIONAL INC. |
1996-1997 |
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Graphic designer, conceptual artist |
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JOE HOPE EMBROIDERY CENTER |
1992-1996 |
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Graphic designer, embroidery machine programmer |
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CRÉATION SILVAROUGE |
1991-1992 |
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Designer, screen printer |
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OTHER INTERESTS
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Computer games, drawing, playing the piano and guitar, 1st dan black belt Aiki –Jitsu, French Boxing, science fiction literature. |